Distance Calculation

Applications

Profile cross-section deformation assessment

  • evaluate change of cross-section
  • Check cables for critical squeezing
  • Find initial buckling of profiles

 

rigid body motions may lead to bad results when displacements are used for evaluation Evaluation of cable deformation may be used as HV damage prediction

Challenge

Different analysis tasks require different evaluations of distances. The animation above shows the euclidean distance between the skeleton and the skin normalized to its initial value. Here only the distance to the nearest neighbor is evaluated. However, the requirement for distance evaluation can become much more complex.

Solution

commodo offers a variety of methods

  • nearest neighbor methods
  • evaluation within a specified range
  • ray triangle intersection algorithms in arbitrary direction for each point

in addition we offer

  • spatial resampling to increase accuracy
  • GPU support
Pedestrian safety assessment for explicit finite element crash simulations Distance calculation by knn between human body model and car hood. Euclidean distance from each point to the hood
Pedestrian safety assessment for explicit finite element crash simulations Distance calculation by range search 40mm between human body model and car hood. Euclidean distance from each point to the Hood

 

Pedestrian safety assessment for explicit finite element crash simulations Distance calculation by raycasting between human body model and car hood. Euclidean distance from each point in normal direction to the Hood
Pedestrian safety assessment for explicit finite element crash simulations Distance calculation by raycasting between human body model and car hood. Euclidean distance from each point in x direction to the Hood

 

Pedestrian safety assessment for explicit finite element crash simulations Distance calculation by raycasting between human body model and car hood. Euclidean distance from each point in z direction to the Hood
Pedestrian safety assessment for explicit finite element crash simulations Distance calculation by raycasting between human body model and car hood. Euclidean distance from each point in arbitrary direction to the Hood